Items where Author is "Phillips, Tim"

Number of items: 4.

Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025, Phillips, Tim ORCID logoORCID: https://orcid.org/0000-0002-7762-9742, Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490, Summerley, Rory ORCID logoORCID: https://orcid.org/0000-0001-6496-9679 and Mitchell, Alexander (2023) Playful Tarot: Adaptations of Tarot In, Through, and Across Games. In: Proceedings of the 9th Biennial Conference of the European Society for the Study of Western Esotericism, June 26-28, 2023, Malmo, Sweden.
[thumbnail of tarotPresentationv15.pdf]
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McDonald, Brian ORCID logoORCID: https://orcid.org/0000-0002-0611-6499, Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144, Phillips, Tim ORCID logoORCID: https://orcid.org/0000-0002-7762-9742, Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025, Speakman, John, Mitchell, Alexander, Parker, Alcwyn ORCID logoORCID: https://orcid.org/0000-0002-2374-1229 and Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 (2022) The Kerdroya Postmortem: Navigating the Labyrinth of Co-creative Design and Collective Vision. In: Foundation of Digital Games 2022, Athens, Greece.
[thumbnail of howard2022kerdroya.pdf]
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144, Phillips, Tim ORCID logoORCID: https://orcid.org/0000-0002-7762-9742, Parker, Alcwyn ORCID logoORCID: https://orcid.org/0000-0002-2374-1229 and Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490 (2020) From Immersion’s Bleeding Edge to the Augmented Telegrapher: A Method for Creating Mixed Reality Games for Museum and Heritage Contexts. ACM Journal on Computing and Cultural Heritage, 13 (4). ISSN 1556-4673
[thumbnail of A Method for Creating Mixed Reality Games for Museum and Heritage Contexts.pdf]
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Summerley, Rory ORCID logoORCID: https://orcid.org/0000-0001-6496-9679, Rubino, Giovanni, Lelievre, Edwige and Phillips, Tim (2020) Virtual gardening: Identifying problems and potential directions for ‘ecological awareness’ through soil management and plant recognition gaming. Journal of Environmental Media, 1 (2). pp. 185-207. ISSN 2632-2471
[thumbnail of Virtual_guardening_v4_03 (1).pdf]
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[thumbnail of Creation of a Meaningful Gardening Game.pdf]
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This list was generated on Sun Dec 15 04:34:18 2024 UTC.