Howard, Jeff ORCID: https://orcid.org/0000-0001-9077-1025 (2009) Quests: Design, Theory, and History in Games and Narratives. AK Peters/CRC Press, Boca Raton, Florida, United States. ISBN 1138427942
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Abstract / Summary
This unique take on quests, incorporating literary and digital theory, provides an excellent resource for game developers. Focused on both the theory and practice of the four main aspects of quests (spaces, objects, actors, and challenges) each theoretical section is followed by a practical section that contains exercises using the Neverwinter Nights Aurora Toolset. Howard has created a Syllabus, designed for a college-level course, that instructors can use and modify as desired.
Item Type: | Book |
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ISBN: | 1138427942 |
Subjects: | Technology > Digital Works > Digital Games Communication > Media > Digital Media Education Writing & Journalism > Literature > English Literature Writing & Journalism > Creative Writing > Storytelling |
Courses by Department: | The Games Academy > Digital Games |
Related URLs: | |
Depositing User: | Jeff Howard |
Date Deposited: | 14 Jul 2020 08:38 |
Last Modified: | 23 Nov 2023 17:41 |
URI: | https://falmouth-test.eprints-hosting.org/id/eprint/3987 |
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