Items where Division is "Digital Games"

Number of items at this level: 69.

Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025 (2024) "Folk Magic and Folk Games: The Occult Power of Play". In: Viktor Wynd Last Tuesday Society (Invited Talk), January 23 2024, Online.
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Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025 (2023) "The Left Hand Path of Game Design". In: Berlin Occulture 2023, October 19-23 2023, Berlin.
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144, Ma, Eunice ORCID logoORCID: https://orcid.org/0000-0001-7451-546X, Belinskiy, Anton and Bhui, Kamaldeep (2023) Coziness in Games: Second Homes, Audiences and Aesthetics. Games and Culture. ISSN 1555-4120 (Submitted) Item availability may be restricted.
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Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490, Murturi, Sokol and Walton-Rivers, Joseph (2023) Enhancing Programming Learning with AI-Generated Contextual Examples in Digital Creativity. In: Proceedings of the SICSA Workshop on the Pedagogical Impacts of ChatGPT and Knowledge-Driven Large Language Models, August 24, 2023, Aberdeen, Scotland.
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Ray, Emma, Ma, Eunice ORCID logoORCID: https://orcid.org/0000-0001-7451-546X, Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144, Pavarini, Gabriela, Hugh-Jones, Siobhan, Mankee-Williams, Anna ORCID logoORCID: https://orcid.org/0000-0002-0829-8441, Belinskiy, Anton and Bhui, Kamaldeep (2023) Typologies and Features of Play in Mobile Games for Mental Wellbeing. Simulation and Gaming. ISSN 1046-8781
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Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025, Phillips, Tim ORCID logoORCID: https://orcid.org/0000-0002-7762-9742, Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490, Summerley, Rory ORCID logoORCID: https://orcid.org/0000-0001-6496-9679 and Mitchell, Alexander (2023) Playful Tarot: Adaptations of Tarot In, Through, and Across Games. In: Proceedings of the 9th Biennial Conference of the European Society for the Study of Western Esotericism, June 26-28, 2023, Malmo, Sweden.
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Summerley, Rory ORCID logoORCID: https://orcid.org/0000-0001-6496-9679, Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025, Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490, Wilbraham, Che and Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 (2023) Tandem Analysis and Other Methodologies Inspired by Interdisciplinary Approaches. In: Nordic DiGRA 2023, 27-28 April 2023, Uppsala, Sweden. (Submitted) Item availability may be restricted.
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McDonald, Brian ORCID logoORCID: https://orcid.org/0000-0002-0611-6499, Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144, Phillips, Tim ORCID logoORCID: https://orcid.org/0000-0002-7762-9742, Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025, Speakman, John, Mitchell, Alexander, Parker, Alcwyn ORCID logoORCID: https://orcid.org/0000-0002-2374-1229 and Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 (2022) The Kerdroya Postmortem: Navigating the Labyrinth of Co-creative Design and Collective Vision. In: Foundation of Digital Games 2022, Athens, Greece.
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Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025 (2021) Quests: Design, Theory, and History in Games and Narratives. 2nd Edition. CRC Press, Boca Raton, Florida. ISBN 9780367686048 (In Press) Item availability may be restricted.
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Mitchell, Alexander ORCID logoORCID: https://orcid.org/0000-0001-5630-2620, Greer, Terry ORCID logoORCID: https://orcid.org/0000-0002-8510-1577, New, Warwick ORCID logoORCID: https://orcid.org/0000-0002-0790-266X, Walton-Rivers, Joseph ORCID logoORCID: https://orcid.org/0000-0002-3406-0584, Watkins, Matt ORCID logoORCID: https://orcid.org/0000-0003-4196-2276, Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 and Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490 (2021) Student Perspectives on the Purpose of Peer Evaluation During Group Game Development Projects. In: United Kingdom and Ireland Computing Education Research Conference, September 2 - 3, 2021, Glasgow, United Kingdom. (In Press)
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144, Phillips, Tim ORCID logoORCID: https://orcid.org/0000-0002-7762-9742, Parker, Alcwyn ORCID logoORCID: https://orcid.org/0000-0002-2374-1229 and Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490 (2020) From Immersion’s Bleeding Edge to the Augmented Telegrapher: A Method for Creating Mixed Reality Games for Museum and Heritage Contexts. ACM Journal on Computing and Cultural Heritage, 13 (4). ISSN 1556-4673
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Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 (2020) Rerolling Boardgames. Studies in Gaming . Mcfarland and Company, Jefferson, North Carolina. ISBN 978-1-4766-7079-9 Item availability may be restricted.
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Summerley, Rory ORCID logoORCID: https://orcid.org/0000-0001-6496-9679, Rubino, Giovanni, Lelievre, Edwige and Phillips, Tim (2020) Virtual gardening: Identifying problems and potential directions for ‘ecological awareness’ through soil management and plant recognition gaming. Journal of Environmental Media, 1 (2). pp. 185-207. ISSN 2632-2471
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Comley, Stephanie (2020) Games-based Techniques and Collaborative Learning Between Arts Students in Higher Education. Doctoral thesis, University of the Arts London, Falmouth University.
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Summerley, Rory ORCID logoORCID: https://orcid.org/0000-0001-6496-9679 (2019) The Story of Bonehead Merkle: Appraising the Fictional Component of Sports. Well-Played, 8 (3). pp. 151-172. ISSN 2164-3458
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Summerley, Rory ORCID logoORCID: https://orcid.org/0000-0001-6496-9679 (2019) The Development of Sports: A Comparative Analysis of the Early Institutionalization of Traditional Sports and E-Sports. Games and Culture, 15 (1). pp. 51-72. ISSN 1555-4139
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2019) “Everything is True”: Urban Gothic meets the Chthulucene in Multiplayer Online Game, The Secret World.
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Summerley, Rory ORCID logoORCID: https://orcid.org/0000-0001-6496-9679 (2019) Approaching the Analysis of the Spectatorship of AI in Saltybet.com. In: AISB, Falmouth, UK. (Submitted)
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Casas Roma, Joan, Nelson, Mark, Arnedo-Moreno, Joan, Gaudl, Swen and Saunders, Rob (2019) Towards Simulated Morality Systems: Role-Playing Games as Artificial Societies. In: Proceedings of the 11th International Conference on Agents and Artificial Intelligence - Volume 1: ICAART. SciTePress Digital Library, Online, pp. 244-251. ISBN 978-989-758-350-6
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Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 (2019) To Disney Infinity and Beyond - Star Wars Videogames Before and After the Lucasarts Acquisition. In: Disney’s Star wars: Forces of Production and Promotion. University of Iowa Press, Iowa, USA, pp. 123-135. ISBN 9781609386436
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Summerley, Rory ORCID logoORCID: https://orcid.org/0000-0001-6496-9679 (2018) Approaches to Game Fiction Derived from Musicals and Pornography. MDPI Arts Journal, 7 (3). ISSN 2076-0752
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Colton, Simon, Nelson, Mark, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Gaudl, Swen, Saunders, Rob, Perez Ferrer, Blanca, Ivey, Peter and Cook, Michael (2018) A Parameter-Space Design Methodology for Casual Creators. In: International Conference on Computational Creativity, 25-29 Jun 2018, Salamanca, Spain. Item availability may be restricted.
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2018) Playing the Intercorporeal: Frankenstein's Legacy for Games. In: Global Frankenstein. Studies in Global Science Fiction . Palgrave Macmillian UK, London, pp. 283-300. ISBN 9783319781419
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Olsen, David and Nelson, Mark (2017) The Narrative Logic of Rube Goldberg Machines. Proceedings of the 10th International Conference on Interactive Digital Storytelling, 10690. pp. 104-116. ISSN 0302-9743
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2017) Gothic American Gaming. In: Cambridge Companion to the American Gothic. Cambridge University Press, Cambridge, pp. 229-242. ISBN https://doi.org/10.1017/9781316337998
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Nelson, Mark, Colton, Simon, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Gaudl, Swen, Ivey, Peter, Saunders, Rob, Perez Ferrer, Blanca and Cook, Michael (2017) Mixed-Initiative Approaches to On-Device Mobile Game Design. In: Proceedings of the CHI'17 Workshop on Mixed-Initiative Creative Interfaces, May 7 2017, Denver, USA.
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Nelson, Mark, Gaudl, Swen, Colton, Simon, Saunders, Rob, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Ivey, Peter, Perez Ferrer, Blanca and Cook, Michael (2017) Design Methods for Democratising Mobile Game Design. In: CHI Play Workshop: Critical Reflections on Participation in Game Development, 15 October 2017, Amsterdam, Netherlands.
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Geelhoed, Erik ORCID logoORCID: https://orcid.org/0000-0001-7152-1186 and Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2017) Games Research Opportunities and Research Excellence in Cornwall and the EU (project): GRO / ERA. [Project] (Unpublished) Item not available from this repository.

Nelson, Mark, Gaudl, Swen, Colton, Simon, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Perez Ferrer, Blanca, Saunders, Rob, Ivey, Peter and Cook, Michael (2017) Fluidic Games in Cultural Contexts. In: International Conference on Computational Creativity, Georgia Tech, USA.
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Guckelsberger, Christian, Salge, Christophe and Colton, Simon (2017) Addressing the “Why?” in Computational Creativity: A Non-Anthropocentric, Minimal Model of Intentional Creative Agency. In: International Conference on Computational Creativity, Georgia Tech, USA.
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Gaudl, Swen (2017) A Genetic Programming Framework for 2D Platform AI. In: AISB 2017: AI & Games Symposium, 19-21/4/2017, Bath, UK.
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Gaudl, Swen, Nelson, Mark, Colton, Simon, Saunders, Rob, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Ivey, Peter, Perez Ferrer, Blanca and Cook, Michael (2017) Exploring Novel Game Spaces with Fluidic Games. In: AISB 2017: AI & Games Symposium, 19-21/4/2017, Bath, UK. (In Press)
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Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025 (2017) Force and Fire: Making Your Game More Metal. In: Game Developer's Conference (GDC), San Francisco.
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Cook, Michael, Gow, Jeremy and Colton, Simon (2017) Towards the Automatic Optimisation of Procedural Content Generators. 2016 IEEE Conference on Computational Intelligence and Games (CIG), 2016. pp. 270-277. ISSN 2325-4289
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2016) Dangerous Agencies: Norns, Games and Aesthetics of Emergence. Dangerous Women Project, no volume number. ISSN no Issn
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Perez Ferrer, Blanca, Colton, Simon, Powley, Edward ORCID logoORCID: https://orcid.org/0000-0002-7317-7304, Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144, Geelhoed, Erik ORCID logoORCID: https://orcid.org/0000-0001-7152-1186 and Cook, Michael (2016) Gamika: Art Based Game Design. Art/Games, Beginnings (1). pp. 18-24.
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Barr, Matt, Murray, Lorraine, Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490, Berry, Landon, de Wildt, Lars, Butt, Mahli-Ann, Ecenbarger, Charlie, Evans, Sarah and Dunne, Daniel (2016) Press On and Press Start: Navigating Postgraduate Research in Game Studies. In: Proceedings of the 1st Joint International Conference of the Digital Games Research Association and the Foundation for Digital Games, August 1, 2016 - August 6, 2016, Dundee, Scotland. (In Press)
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Guntuku, Sharath Chandra, Scott, Michael ORCID logoORCID: https://orcid.org/0000-0002-6803-1490, Ghinea, Gheorghita and Lin, Weisi (2016) Personality, Culture, and System Factors - Impact on Affective Response to Multimedia. Working Paper. UNSPECIFIED. (Submitted)
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Wearn, Nia and McDonald, Brian ORCID logoORCID: https://orcid.org/0000-0002-0611-6499 (2016) Ethos of location and its implication to the motivators of Global Games Jam participants. In: Proceedings of the International Conference on Game Jams, Hackathons, and Game Creation Events, San Francisco, USA.
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Reinhardt, Dagmar, Saunders, Rob and Burry, Jane (2016) Robotic Fabrication in Architecture, Art and Design 2016. Springer, Berlin. ISBN 9783319263762 Item availability may be restricted.
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Reinhardt, Dagmar, Saunders, Rob, Burry, Jane and Niemelä, Marjo (2016) Robotic Fabrication in Architecture, Art and Design 2016. [Conference]

Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2016) Formations of Player Agency and Gender in Gothic Video Games. In: Women and the Gothic: An Edinburgh Companion. Edinburgh Companions to the Gothic . Edinburgh University Press, Edinburgh University, pp. 214-227. ISBN 9780748699124
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Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 (2016) Book Review: Game Play by Paul Booth. Intensities, 1 (8). ISSN 1471-5031
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Guckelsberger, Christian, Salge, Christophe, Saunders, Rob and Colton, Simon (2016) Supportive and Antagonistic Behaviour in Distributed Computational Creativity via Coupled Empowerment Maximisation. In: Proceedings of the Seventh International Conference on Computational Creativity, France.
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Charnley, John, Colton, Simon, Llano, Teresa and Corneli, Joseph (2016) The FloWr Online Platform Automated Programming and Computational Creativity as a Service. In: Proceedings of the Seventh International Conference on Computational Creativity, France.
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Colton, Simon, Llano, Teresa, Hepworth, Rose, Charnley, John, Gale, Cat, Baron, Archie, Pachet, Francois, Roy, Pierre, Gervas, Pablo, Collins, Nick, Sturm, Bob, Weyde, Tilde, Wolff, Daniel and Lloyd, John (2016) The Beyond the Fence Musical and Computer Says Show Documentary. In: Proceedings of the Seventh International Conference on Computational Creativity, France.
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Lllano, Teresa, Guckelsberger, Christian, Hepworth, Rose, Gow, Jeremy, Corneli, Joe and Colton, Simon (2016) What If A Fish Got Drunk? Exploring the Plausibility of Machine-Generated Fictions. In: Proceedings of the Seventh International Conference on Computational Creativity, 27 June - 01 July 2016, France.
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Cook, Michael, Gow, Jeremy and Colton, Simon (2016) Danesh: Helping Bridge The Gap Between Procedural Generators and Their Output. In: Proceedings of the 7th Workshop on Procedural Content Generation at FDG, UK.
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2015) Gaming Horror’s horror: Representation, Regulation and Affect in Horror Videogames. Journal of Visual Culture, The Design and Componentry of Horror (14(3)). pp. 293-297. ISSN 14704129
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Summerley, Rory ORCID logoORCID: https://orcid.org/0000-0001-6496-9679 (2015) How do Frog Fractions and Nier use intertextual knowledge to subvert the player's expectations? Well-Played Journal, 3 (2). pp. 187-206. ISSN 2164-3458
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 and Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 (2015) Games, Gamers and Posthumanism. In: The Palgrave Handbook of Posthumanism in Film and Television. Palgrave Handbooks . Palgrave Macmillan, London, UK, pp. 192-201. ISBN 9781349577019 Item availability may be restricted.
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Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025 (2015) "The Occult in Video Games: An Interview with Jeff Howard". Dark Discoveries, 1 (32). pp. 88-90. ISSN 9781942712558
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Cook, Michael (2015) AI-based game design patterns. In: Foundations of Digital Games 2015, Pacific Grove, CA, USA.
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Saunders, Rob and Bown, Oliver (2015) Computational Social Creativity. Artificial Life, 21 (3). pp. 366-378. ISSN 1064-5462
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Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 (2015) Adaptive Harmonics - Star Trek's Universe and Galaxy of Games. In: The Star Trek Universe: Franchising the Final Frontier. Chapter 12 . Rowman & Littlefield, Lanham, Maryland, USA, pp. 133-145. ISBN 978-1-4422-4985-1
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Grace, Kazjon, Gero, John and Saunders, Rob (2015) Interpretation-driven mapping: A framework for conducting search and re-representation in parallel for computational analogy in design. AI EDAM, 2015 (May). pp. 185-201. ISSN 0890-0604
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 and Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 (2015) Games, Gamers and Posthumanism. In: The Palgrave Handbook of Posthumanism in Film and Television. Palgrave Macmillian UK, London, pp. 192-201. ISBN 9781137430328 (online) 9781349577019 (print)
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 and Brown, Douglas ORCID logoORCID: https://orcid.org/0000-0001-6662-6629 (2015) Online Games and Genre. In: International Encyclopedia of Digital Communication and Society. John Wiley & Sons/Blackwell, Oxford. ISBN 978-1-118-29074-3
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Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2014) Conspiracy Hermeneutics: The Secret World as Weird Tale. Well Played: a journal on video games, value and meaning, 3 (2). pp. 123-143. ISSN 2164-344X
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Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice. [Exhibition] Item availability may be restricted.
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Zhang, Anhong and Saunders, Rob (2014) Exploring Conceptual Space in Language Games Using Hedonic Functions. In: Fifth International Conference on Computational Creativity, 9th – 13th June 2014, Ljubljana, Slovenia.
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Kerh, Tienfuan, Lu, Hsienchang and Saunders, Rob (2014) Investigating Nonlinear Shoreline Multiperiod Change from Orthophoto Map Information by Using a Neural Network Model. Mathematical Problems in Engineering, 2014. ISSN 1563-5147
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Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice: Creative Robotics and Embodied Computational Creativity. In: 50th Anniversary Convention of the Artificial Intelligence and the Simulation of Behaviour Symposium (AISB'50), 1-4 April 2014, Goldsmiths, London. Item availability may be restricted.
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Gemeinboeck, Petra and Saunders, Rob (2014) Accomplice. [Exhibition]

Krzywinska, Tanya ORCID logoORCID: https://orcid.org/0000-0002-0744-4144 (2014) Digital Games and the American Gothic: Investigating Gothic Game Grammar. In: A companion to American Gothic. Wiley-Blackwell, Oxford, pp. 503-516. ISBN 9780470671870 Item availability may be restricted.
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Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025 (2014) Game Magic: A Designer's Guide to Magic Systems in Theory and Practice. CRC Press/Taylor and Francis, Boca Raton, Florida, United States. ISBN 1138427756 Item availability may be restricted.
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Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025 (2012) Occult Game Design: An Initiation into Secrets and Mysteries. In: Game Developer's Conference (GDC) Online 2012, October 2012, Austin, TX, U.S..
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Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025 (2012) "Howard's Law of Occult Game Design" (section) in 100 Principles of Game Design (book). In: 100 Principles of Game Design. New Riders, New York. ISBN 0321902491
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Howard, Jeff ORCID logoORCID: https://orcid.org/0000-0001-9077-1025 (2009) Quests: Design, Theory, and History in Games and Narratives. AK Peters/CRC Press, Boca Raton, Florida, United States. ISBN 1138427942 Item availability may be restricted.
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